INOVASI MODEL PEMBELAJARAN AKTIF DALAM PJOK: SENAM IRAMA, PERMAINAN EDUKATIF, DAN PBL DI SMK NEGERI 8 PALEMBANG

Authors

  • Fitriyani Program Studi Pendidikan Jasmani, Fakultas Pendidikan Jasmani Universitas PGRI Palembang Author
  • Putri Imelda Program Studi Pendidikan Jasmani, Fakultas Pendidikan Jasmani Universitas PGRI Palembang Author
  • Ahmad Syarif Maliki Program Studi Pendidikan Jasmani, Fakultas Pendidikan Jasmani Universitas PGRI Palembang Author
  • Yogi Pratama Program Studi Pendidikan Jasmani, Fakultas Pendidikan Jasmani Universitas PGRI Palembang Author
  • Lusiana Program Studi Pendidikan Jasmani, Fakultas Pendidikan Jasmani Universitas PGRI Palembang Author

DOI:

https://doi.org/10.71282/at-taklim.v3i6.2245

Keywords:

active learning, physical education, rhythmic gymnastics, educational games, problem based learning

Abstract

Active learning in Physical Education, Sports, and Health (PJOK) is important because students need learning experiences that involve movement, interaction, cooperation, and reflection. In vocational schools, PJOK should not only train physical skills, but also support discipline, confidence, teamwork, sportsmanship, and healthy living habits. This article aims to describe the innovation of active learning models in PJOK through rhythmic gymnastics, educational games, and Problem Based Learning (PBL) at SMK Negeri 8 Palembang. This article used a descriptive qualitative approach because the focus was to describe the learning process, student engagement, responses, obstacles, and learning solutions, not to measure statistical effects. Data were collected through observation of PJOK activities in the school field and classroom, field notes during teaching practice, informal question-and-answer activities with teachers and students, and photo documentation. The data were analyzed through data reduction, data presentation, and conclusion drawing. The findings show that active learning can make students more involved in PJOK activities. Rhythmic gymnastics encouraged students to follow instructions, coordinate movements, maintain body rhythm, and build group compactness. Educational games created a more lively, enjoyable, and cooperative learning atmosphere through simple equipment such as cones, balls, and field lines. PBL encouraged students to understand movement problems, discuss strategies, try solutions, and reflect on the results of activities. Therefore, active learning models can become an alternative for PJOK learning in vocational schools because they help students experience movement more meaningfully and participate more confidently.

Downloads

Download data is not yet available.

References

Aji, B. P., Priambodo, A., & Suroto. (2025). Peningkatan hasil belajar lari jarak pendek dengan metode permainan Ninja Tictactoe pada siswa sekolah dasar. Jurnal Didaktika Pendidikan Dasar, 9(1), 111-128. https://doi.org/10.26811/didaktika.v9i1.1536

Aji, B. P., & Suroto. (2026). Hasil belajar lari jarak pendek melalui pendekatan bermain: Studi komparatif berdasarkan jenis kelamin siswa. Jurnal Olahraga Pendidikan Indonesia (JOPI), 5(2), 133-146. https://doi.org/10.54284/jopi.v5i2.516

Aji, S. K., Ramadi, R., & Hidayat, H. (2024). Penerapan model pembelajaran project based learning terhadap kreativitas siswa PJOK. Jurnal Porkes, 7(1), 448-458. https://doi.org/10.29408/porkes.v7i1.25762

Aryananda, I. P. G., Lesmana, K. Y. P., & Gunarto, P. (2022). Implementasi permainan tradisional mameong-meongan untuk meningkatkan hasil belajar kebugaran jasmani. Jurnal Kejaora (Kesehatan Jasmani dan Olah Raga), 7(2), 81-91. https://doi.org/10.36526/kejaora.v7i2.2107

Bete, D. E. M. T., Akhiruyanto, A., Aristiyanto, A., Herdinata, G. R. P., Setiawan, F. E., & Syaleh, M. (2026). Dampak permainan tradisional terhadap kebugaran jasmani, hubungan sosial, dan motivasi belajar anak sekolah dasar: Studi tinjauan pustaka. Jurnal Olahraga Pendidikan Indonesia (JOPI), 5(2), 133-153. https://doi.org/10.54284/jopi.v5i2.642

Dahri, N. (2022). Problem and project based learning (PPjBL): Model pembelajaran abad 21. CV Muharika Rumah Ilmiah.

Dai, M. (2025). Model pembelajaran problem-based learning untuk meningkatkan hasil belajar servis pendek bulutangkis. Jurnal Olahraga Pendidikan Indonesia (JOPI), 5(1), 32-42. https://doi.org/10.54284/jopi.v5i1.365

De Vega, N., Raharjo, R., Susaldi, S., Laka, L., Slamet, I., Sulaiman, S., Rukmana, K., Abdullah, G., Jayadiputra, E., Yusufi, A., Nurbaiti, N., & Hartutik, H. (2024). Metode & model pembelajaran inovatif: Teori & penerapan ragam metode & model pembelajaran inovatif era digital. PT Sonpedia Publishing Indonesia.

Iswatiningrum, I., & Sutapa, P. (2022). Pengaruh senam Si Buyung dan senam irama ceria terhadap kemampuan motorik kasar. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 6(4), 3369-3380. https://doi.org/10.31004/obsesi.v6i4.2373

Kurniawan, A. A., & Karya, T. (2024). Panduan guru pendidikan jasmani, olahraga, dan kesehatan untuk SMA/MA/SMK/MAK kelas X. Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi.

Mahendra, A., & Abduljabar, B. (2021). Pendidikan jasmani, olahraga, dan kesehatan: Buku panduan guru SMA/SMK kelas X. Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi.

Muhyi, M., Utomo, G. M., Yasa, I. G. D. U., Verianti, G., Hakim, L., Prastyana, B. R., & Hanafi, M. (2023). Penerapan strategi pembelajaran PJOK AKTIF (Asyik, Karakter, Terukur, Inovatif dan Fit) di pembelajaran pendidikan jasmani olahraga dan kesehatan (PJOK) pada fase B Kurikulum Merdeka di tingkat sekolah dasar. Jendela Olahraga, 8(1), 212-221. https://doi.org/10.26877/jo.v8i1.14382

Nasution, S. I. (2022). Desain pembelajaran aktif. Hamjah Diha Foundation.

Nofrizal, D., M, B. A., Nasution, A. F., M Alhumary, F., Nugroho, A., & Zulbahri, Z. (2026). Pengaruh model aktivitas pembelajaran olahraga tradisional terhadap peningkatan partisipasi aktif siswa dalam pembelajaran pendidikan jasmani. Jurnal Ilmiah STOK Bina Guna Medan, 14(2), 439-452. https://doi.org/10.55081/jsbg.v14i2.6016

Parwata, I. M. Y. (2021). Pengaruh metode problem based learning terhadap peningkatan hasil belajar pendidikan jasmani, olahraga dan kesehatan: Meta-analisis. Indonesian Journal of Educational Development, 2(1), 1-9.

Politeknik Negeri Medan. (2022). Panduan project based learning (PBL) & case based learning (CBL). Politeknik Negeri Medan.

Prayoga, M. F. (2021). Problem based learning (PBL): Bagaimana penerapannya dalam pembelajaran teknik passing bolavoli? Edu Sportivo: Indonesian Journal of Physical Education, 2(1), 21-26. https://doi.org/10.25299/es:ijope.2021.vol2(1).5920

Putra, M. L. I., Suharti, S., & Muhyi, M. (2025). Pengembangan board game Jumanji Physical Fitness sebagai inovasi pembelajaran PJOK. Jurnal Kejaora (Kesehatan Jasmani dan Olah Raga), 10(2), 269-273. https://doi.org/10.36526/kejaora.v10i2.6260

Saragih, F. O., Wijaya, M. A., & Gunarto, P. (2025). Implementasi model problem based learning untuk meningkatkan hasil belajar PJOK materi senam lantai roll depan SMP Negeri 7 Singaraja. Jurnal Ilmiah Spirit, 26(1), 111-118. https://doi.org/10.36728/jis.v26i1.5569

Utami, S. N., Gustiawati, R., & Purbangkara, T. (2022). Model project based learning terhadap kreativitas siswa dalam pembelajaran pendidikan jasmani. Jurnal Porkes, 5(2), 442-450. https://doi.org/10.29408/porkes.v5i2.6121

Widiastuti, S. S. (2022). Meningkatkan minat dan hasil belajar senam irama dengan media “Sekawat” siswa SMP. Jurnal Didaktika Pendidikan Dasar, 6(2), 677-698. https://doi.org/10.26811/didaktika.v6i2.681

Aksir, M. I., & Hamzah, A. (2025). Multimedia interaktif dalam pendidikan jasmani: Strategi pembelajaran berbasis project. Tahta Media Group.

Downloads

Published

19-06-2026

How to Cite

INOVASI MODEL PEMBELAJARAN AKTIF DALAM PJOK: SENAM IRAMA, PERMAINAN EDUKATIF, DAN PBL DI SMK NEGERI 8 PALEMBANG. (2026). AT-TAKLIM: Jurnal Pendidikan Multidisiplin, 3(6), 740-759. https://doi.org/10.71282/at-taklim.v3i6.2245

Similar Articles

11-20 of 307

You may also start an advanced similarity search for this article.