MODIFIKASI PERMAINAN ULAR TANGGA SEBAGAI MEDIA PEMBELAJARAN MATEMATIKA BAGI SISWA KELAS 2 SD NEGERI 2 PENGKOL KEC. KARANGGEDE

Authors

  • Nasywa T Rasyid Program Studi Informatika, STMIK Amikom Surakarta Author
  • Muhammad Setiyawan Program Studi Informatika, STMIK Amikom Surakarta Author

DOI:

https://doi.org/10.71282/at-taklim.v3i8.2503

Keywords:

board game, snakes and ladders, learning media, mathematics, elementary school

Abstract

Board games are educational tools that support collaboration among students, help achieve learning objectives, broaden children's knowledge, and serve as a source of motivation in the learning process. At SD Negeri 2 Pengkol, Karanggede District, mathematics is often considered a difficult subject because the teaching methods used do not fully match students' learning styles, particularly in understanding abstract concepts. This study aims to develop and implement a modified snakes-and-ladders game as a mathematics learning medium, focusing on addition, subtraction, multiplication, and division for second-grade students at SD Negeri 2 Pengkol. The research combines qualitative and quantitative approaches through field observation and interviews with teachers and students. The results show that the modified snakes-and-ladders game effectively improves students' understanding of the material, increases their enthusiasm and engagement in learning, and receives a positive response from teachers as a learning aid.

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References

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Published

10-08-2026

How to Cite

MODIFIKASI PERMAINAN ULAR TANGGA SEBAGAI MEDIA PEMBELAJARAN MATEMATIKA BAGI SISWA KELAS 2 SD NEGERI 2 PENGKOL KEC. KARANGGEDE. (2026). AT-TAKLIM: Jurnal Pendidikan Multidisiplin, 3(8), 42-57. https://doi.org/10.71282/at-taklim.v3i8.2503

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