PENGEMBANGAN MEDIA VIDEO ANIMASI BERBASIS DEEP LEARNING PADA MATERI BANGUN RUANG UNTUK MENINGKATKAN KETERAMPILAN BERHITUNG DI SEKOLAH DASAR
DOI:
https://doi.org/10.71282/at-taklim.v2i12.1478Keywords:
Animated Video, Deep Learning, Spatial Building, Counting SkillsAbstract
The development of digital technology demands innovative learning media that can support elementary school students' understanding of concepts and numeracy skills, especially in abstract geometric shapes. This study aims to examine the potential of developing deep learning-based animated video media in improving elementary school students' numeracy skills and geometric understanding. The research method used is a Research and Development (R&D)-based literature study by analyzing various relevant journals, books, and scientific articles. Analysis techniques include content analysis and comparative analysis to identify advantages, limitations, and opportunities for developing learning media. The results of the study indicate that animated video media is effective in increasing students' motivation and numeracy learning outcomes, but still has limitations in analyzing calculation errors in depth. The integration of deep learning technology allows the development of adaptive and diagnostic media through numeracy error analysis, three-dimensional spatial visualization, and personalized learning. Thus, deep learning-based animated video media has the potential to be a more effective, interactive, and sustainable solution for elementary school students in learning geometric shapes.
Downloads
References
Andayanie, L. M., Adhantoro, M. S., Purnomo, E., & Kurniaji, G. T. (2025). Implementation of Deep Learning in Education: Towards Mindful, Meaningful, and Joyful Learning Experiences. Journal of Deep Learning, 47-56.
Herawati, R. (2022). Penerapan model gradual release of responsibility dalam penguatan pembelajaran literasi dan numerasi. Ideguru: Jurnal Karya Ilmiah Guru, 7(1), 22-31. https://doi.org/10.51169/ideguru.v7i1.335
Inayah, N. R., Sukmawati, R. A., & Amalia, R. (2021). Pengembangan Media Pembelajaran Berbasis Video Menggunakan Platform Powtoon pada Materi Bangun Ruang Sisi Lengkung. Computing and Education Technology Journal, 1, 1-10.
Lisgianto, A., & Suhendri, H. (2021). Pengembangan Video Edukatif Volume Bangun Ruang Berbasis Etnomatematika Makanan Tradisonal Via Youtube. Jurnal Derivat: Jurnal Matematika Dan Pendidikan Matematika, 8(2), 107-116.
Mailani, E., Rarastika, N., Saragih, H. A., Butar, G. J. P. B., & Tarigan, O. G. (2025). Peningkatan Keterampilan Berpikir Kritis Siswa Kelas 3 SD Melalui Pembelajaran Matematika Dengan Pendekatan Deep Learning Dan Media Interaktif. Journal Educational Research and Development| E-ISSN: 3063-9158, 1(4), 417-424.
Muhammad, H., Lusita, I. P., Yumeriza, I., Malti, K. P., Ningrum, M. F., Zorin, S., & Azima, N. F. (2025). Efektivitas Penggunaan Media Interaktif dalam Pembelajaran Matematika di Sekolah Dasar. Bilangan: Jurnal Ilmiah Matematika, Kebumian dan Angkasa, 3(2), 135-147.
Nurkhafid, R. E., Sagala, A. C. D., & Prasetyo, S. A. (2023). Pengembangan Media Pembelajaran Video Animasi Untuk Meningkatkan Kemampuan Berhitung Siswa Kelas Ii Sekolah Dasar. Didaktik: Jurnal Ilmiah PGSD STKIP Subang, 9(5), 2787-2798.
Purnamasari, S. (2020). Pengembangan Praktikum IPA Terpadu Tipe Webbed untuk Meningkatkan Keterampilan Proses Sains. Pancasakti Science Education Journal, 5(2), 8 - 15.
Setyawan, A. A., & Wardana, M. D. K. (2025). Analisis Kesalahan Berhitung Siswa Sekolah Dasar di Indonesia. Teaching, Learning, and Development, 3(1), 68-78.
Sukarini, K., & Manuaba, I. B. S. (2021). Pengembangan Video Animasi Pembelajaran Daring Pada Mata Pelajaran IPA Kelas VI Sekolah Dasar. Jurnal Edutech Undiksha. https://doi.org/10.23887/jeu.v9i1.32347
Sya’bani, G. Z., Hikmah, N., Novitasari, D., & Sarjana, K. (2023). Hubungan Kecerdasan Spasial dan Kemampuan Penalaran Matematis Peserta Didik dalam Menyelesaikan Masalah Geometri.
Wang, S., Wang, F., Zhu, Z., Wang, J., Tran, T., & Du, Z. (2024). Artificial intelligence in education: A systematic literature review. Expert Systems with Applications, 252, 124167.
Yaseen, H., Mohammad, A. S., Ashal, N., Abusaimeh, H., Ali, A., & Sharabati, A. A. A. (2025). The impact of adaptive learning technologies, personalized feedback, and interactive AI tools on student engagement: The moderating role of digital literacy. Sustainability, 17(3), 1133.
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Rahmawati Rizqiyani, Liyana Sunanto (Author)

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.










